Asmodean's PSXFX shader pack 1.30 Final has more antialiasing shaders than 1.5b.New PSX GPU Plugin AmiDog its again closed source.
Soft GPU Plugin with Zenju's xBRZ filter. So there is hope for improvement if PCSX2 developers ever decide to emulate PSX in PCSX2.
#Epsxe plugins pack 2.0 software#
Its limited to software rendering and can increase internal resolution up to 4x but has inferior feature set compared to PCSX2 mode still its notable for being one of few open source PSX plugins which can increase internal resolution. GSDX: GSDX development is primarily focused on PCSX2 but can also be used in PSX mode.Similar Pete's OpenGL2, it is closed source and has not been updated in years, but there is some hope author will release new version Fairly buggy past native rendering resolution as well, with texture misalignment issues and whatnot. 2D: Edgbla's gpuBladeSoft 1.42a - Very accurate and has support for up to 6x internal resolution, Improved Coordinate Accuracy, shaders/filters and Bilinear texture filtering but renders everything on CPU, is single-threaded and poorly optimized so can be very demanding at high resolutions.
#Epsxe plugins pack 2.0 pro#